In this exercise, we will work directly on the 3D object, moving points and vertices, reshaping the object as a sculptor would. | |
If you followed the previous exercises closely, by now you should be familiar with the user-interface of Amapi 3D. Therefore, from now on, you will not be given instructions for every single step.
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First, make sure that the scene is empty This time we will use the Trash icon of the Catalog to clear the current scene. · Click on the Catalog icon to open it All of the objects present in the scene disappear. Put the tool aside to end the action (depending on the interface). |
Creating a circle, the basis of the shape 1. Go to top view (“5” key).
3. Pick up the Circle tool. · Click to specify the center of the circle and drag the mouse to define a radius of 20 cm.
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Modifying the circle to define the cross section of the vase 1. Select specific points of the circle. · Click on the Bullseye icon |
· Repeat the operation. The Lasso is transformed into the Bullseye (for point-by-point selection). Using the Bullseye cursor, select every other point on the circle (the selected points turn red).
2. Select the Scale tool · Click on one of the selected points.
3. Deselect the points: Using the Wand, click on the star you just created. |
Extruding the star 1. Go to top view (“2” key”).
· Click on the star.
If, while building an object, you are not satisfied with your creation, you can always cancel prior construction steps (undo).Ctrl-Z (on PC) or Command-Z (on Mac) will cancel. · Within a tool: the last operation done by that tool.
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In the first case, there are as many undos possible as there were operations done with the tool. In the second case, the number of possible undos is user-defined in the Preferences menu.
Modifying the top part of the vase 1. Switch to a perspective top view using the up arrow key. Zoom out using the “.” if necessary. 2. Selecting points on the object. (The current object will not be the entire object but only the selected points.) · The Bullseye selection tool can be selected either through the Assistant Palette or using the corresponding hotkey. · In the Assistant Palette: Click on this icon: · On PC: Click the right mouse button; on Mac: Hold the Option and click the mouse button.
· Using the Bullseye cursor, select every other point on the top edge of the vase. (They will be displayed in red.)
3. Go back to front view (“2” key).
· We can apply a vertical constraint to the movements of the cursor either through: · The Assistant Palette: Click on the icon · Click and drag the selection upward.
5. Using the Wand, click on the vase to deselect the six points. 6. Twisting the vase. We want only part of the object to be affected by this operation, so we need to designate those points before selecting the tool. We will select them using the Lasso. · The Lasso can be selected either through the Assistant Palette or through the corresponding hotkey. · In the Assistant Palette: Click on the icon |
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· Surround the points defining the second section of the vase (starting from the top) (see illustration above).
7. Go to top view (“5” key).
· Click on the circle at the location where you want to start the rotation.
9. Go to front view (“2” key). 10. Deselect the selected points. Click on the vase to select the entire vase and thus deselect the points previously selected. |
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Smoothing the vase
· Set a smoothing value of 5; a preview of the smoothing is displayed in red on the object.
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Defining sharp edges You can define points where the smoothing will not be applied – at these points the edges will stay sharp.
· Go to top view.
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Rendering the scene Make sure that no tool is selected, then press the Return key to render the scene. |